Neu Freisland
A hot sweaty marshy little hell hole
of a world.
System information
Solo Red Dwarf (V M5)
2 Gas Giants
3 Planetoid Belts
HZ - Orbit 0
10 total worlds
Orbit 0
Main World "Neu Freisland" A-468442-B
Size 4 (Light density) 0.375 G surface Gravity.
Atmosphere: Standard (class 6)
Hydrosphere: 85%
Population: 87,800
Star Port: Class A with Naval Base
Government:Representative Democracy
Law Level:2
Tech Level:11
Trade Classes: Agricultural (Ag), Non Industrial (Ni)
36.36 standard day long year
1,308.96 standard hour day (resonate rotational period)
10 ° axial tilt
Torrid climate
Natural Resources +3
Complex native life.
World Trade Balance +3
Adventure seeds.
- The characters must chase a merchant, but have to contend with a possible trade war while being confronted by an enemy.
- The characters must liberate an enemy at a transit point, but have to contend with legal troubles.
- The characters must observe a bounty hunter, at the villain's base, but have to contend with lack of trust while being confronted by technological breakdown.
- The characters must locate a treasure in orbit, but have to contend with misdirection while being confronted by a monster.
- The characters must attack information on a mountain, but have to contend with language while being confronted by hazardous environment.
- The characters must trade with a terrorist but have to contend with being side tracked while being confronted by recurring NPC.
Ocean Shallows "Monster" encounter table
2d6 | Name | Behavior | Size | S:D:E:I:I:P | Weapon | Armor | Skills |
---|---|---|---|---|---|---|---|
2 | Rog | Hijacker | 9 | 20:10:7:1:2:14 | Teeth:2d6 Stinger:3d6 | 2 | Melee:5 |
3 | Scheermes | Hunter/Fly | 3 | 4:6:6:1:10:8 | Claws:2d6 | 5 | Survival:2 Melee:2 |
4 | Tand Vlieg | Hijacker/Fly | 1 | 3:1:1:1:6:6 | Teeth:1d6 | 0 | Melee:1 |
5 | Zeeaap | Hunter | 8 | 8:13:8:1:11:12 | Thrasher:3d6 | 4 | Survival:1 Melee:2 Recon:2 |
5 | Zee Eekhoorn | Gatherer | 11 | 13:5:21:1:9:12 | Teeth:4d6 | 4 | Stealth:2 Melee:1 |
6 | Zeekoe | Grazer | 10 | 15:10:22:1:6:10 | None | 1 | Stealth:2 Recon:2 |
7 | Vlieg Bek | Grazer/Fly | 1 | 1:1:1:1:8:11 | Horns:1d6 | 4 | Melee:3 |
8 | Grote Zeekoe | Grazer | 19 | 43:1:50:1:7:12 | Horns:5d6 | 7 | Stealth:2 Melee:0 |
9 | Dun Haai | Chaser | 5 | 9:18:11:1:8:8 | Thrasher:3d6 | 3 | Melee:1 |
10 | Event | ||||||
11 | Sterk Haai | Chaser | 18 | 35:6:29:1:14:9 | Thrasher:6d6 | 1 | Melee:4 |
12 | Haai | Chaser | 17 | 38:8:42:1:10:8 | Thrasher:6d6 | 3 | Melee:6 |
S:D:E:I:I:P = Strength Dexterity Endurance Intelligence Instinct
Pack
All are swimmers unless marked /Fly
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