Showing posts with label Far Venture. Show all posts
Showing posts with label Far Venture. Show all posts

Saturday, September 28, 2013

Hex 0406 "Neu Freisland" Home port of the LSPS Far Venture.

Neu Freisland


A hot sweaty marshy little hell hole
of a world.


System information


Solo Red Dwarf (V M5)
2 Gas Giants
3 Planetoid Belts
HZ - Orbit 0
10 total worlds

Orbit 0


Main World "Neu Freisland" A-468442-B
Size 4 (Light density) 0.375 G surface Gravity.
Atmosphere: Standard (class 6)
Hydrosphere: 85%
Population: 87,800
Star Port: Class A with Naval Base
Government:Representative Democracy
Law Level:2
Tech Level:11
Trade Classes: Agricultural (Ag), Non Industrial (Ni)




36.36 standard day long year
1,308.96 standard hour day (resonate rotational period)
10 ° axial tilt
Torrid climate
Natural Resources +3
Complex native life.
World Trade Balance +3

Adventure seeds.



  1. The characters must chase a merchant, but have to contend with a possible trade war while being confronted by an enemy.

  2. The characters must liberate an enemy at a transit point, but have to contend with legal troubles.

  3. The characters must observe a bounty hunter, at the villain's base, but have to contend with lack of trust while being confronted by technological breakdown.

  4. The characters must locate a treasure in orbit, but have to contend with misdirection while being confronted by a monster.

  5. The characters must attack information on a mountain, but have to contend with language while being confronted by hazardous environment.

  6. The characters must trade with a terrorist but have to contend with being side tracked while being confronted by recurring NPC.






Ocean Shallows "Monster" encounter table

































































































































2d6NameBehaviorSizeS:D:E:I:I:PWeaponArmorSkills
2RogHijacker920:10:7:1:2:14Teeth:2d6
Stinger:3d6
2Melee:5
3ScheermesHunter/Fly34:6:6:1:10:8Claws:2d65Survival:2 Melee:2
4Tand VliegHijacker/Fly13:1:1:1:6:6Teeth:1d60Melee:1
5ZeeaapHunter88:13:8:1:11:12Thrasher:3d64Survival:1 Melee:2 Recon:2
5Zee EekhoornGatherer1113:5:21:1:9:12Teeth:4d64Stealth:2 Melee:1
6ZeekoeGrazer1015:10:22:1:6:10None1Stealth:2 Recon:2
7Vlieg BekGrazer/Fly1 1:1:1:1:8:11 Horns:1d6 4 Melee:3
8Grote ZeekoeGrazer19 43:1:50:1:7:12 Horns:5d6 7 Stealth:2 Melee:0
9Dun HaaiChaser5 9:18:11:1:8:8 Thrasher:3d6 3 Melee:1
10Event
11Sterk HaaiChaser18 35:6:29:1:14:9 Thrasher:6d6 1 Melee:4
12HaaiChaser17 38:8:42:1:10:8 Thrasher:6d6 3 Melee:6

S:D:E:I:I:P = Strength Dexterity Endurance Intelligence Instinct
Pack

All are swimmers unless marked /Fly

This post is Open Game Content